The Worlds Most Valuable
Our team of product developers and software engineers uncover the way things work, ignite ideas, and reimagine your business and it's relationship with technology and software.
We immerse ourselves into your digital problem and architect a custom solution fit to your needs. We are proud bring our services and skills to the most recognizable brands on earth.
DISCOWEEK®️ Takes an Idea-To-Prototype in a single week. The goal is to catch a pulse from the market, fail fast, and obtain quick, quality feedback before committing to building a full feature platform or service.
WEEK2WEEK®️ is designed for continuous Discovery, Design, Development and Deployment at your pace. A truly Agile approach to building, testing, and iterating on software, preserving the highest quality and speed while mitigating risk along the way.
MONTH2MONTH®️ is for the long haul. A dedicated full time, full stack, full service team, to support your continuous business needs. As an extension of your team, without long term contractual commitments and removing the need to time track. No one likes to time track.
DEVSHARE®️ allows for pooled resourcing. Access to top, full stack, talent to continuously design, develop and deploy, without the burden of supporting a dedicated resource. Always be shipping and share the team with other COAK portfolio customers.
We're very glad to have Cause of a Kind as a key digital partner. COAK jumped in to make some very quick improvements to both processes and platform, and we've since extended the scope of our work with them to include a complete site rebuild. Our work with them continues to grow, as we've found COAK to be professional, productive and good strategic thinkers.
Bob Dever | Sr Director of Growth & Communications
Build: High Fidelity Brochure Website
During VeeFriends' Series 2 launch in April 2022, we worked with the Cause of a Kind team to develop an NFT pre-reveal html5 video game. We enjoyed working with the COAK team, as they were readily available, communicative, and open to feedback. We were on a tight timeline with the project, and COAK jumped in and worked hard to meet deadlines and revisions within a short time period. The end result was a fun, interactive game for our community to play.
Erik Zettersten | Head of Technology
Build: Game Maker Studio Custom Retro Game